Dark Angels, Savage Worlds
Screamers are very agile due to their ability of flight and possess a feral but cunning intellect. Though they are able to use magic-based attacks, their greatest weapons are their so-called Warp Jaws which allow them to chew through all kinds of solid matter, even the armoured hide of a space ship. In a direct confrontation there are few that can withstand their jaws or outrun their wings.
Attributes: Agility d10, Smarts d4, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d8, Notice d6, Stealth d6
Pace: 9; Parry 6; Toughness: 7
Edges: Daemonic Toughness (+2); Maneuverable (can exit close combat without provoking attacks)
Gear: Bite (Str + 2d6) +2 when charging.